// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#include "locks/data/LockStyle.hpp"
#include "locks/widgets/Lock.hpp"
#include "FontManager.hpp"
#include <i18n/i18n.hpp>
#include "LockWindow.hpp"
namespace lock_style = style::window::pin_lock;
namespace gui
{
void LockWindow::build()
{
buildBottomBar();
buildTitleBar();
buildInfoTexts();
}
void LockWindow::buildInfoTexts()
{
using namespace style::window::pin_lock;
primaryText = new Text(this, primary_text::x, primary_text::y, primary_text::w, primary_text::h);
primaryText->setFont(style::window::font::medium);
primaryText->setAlignment(gui::Alignment(gui::Alignment::Horizontal::Center, gui::Alignment::Vertical::Top));
secondaryText = new Text(this, secondary_text::x, secondary_text::y, secondary_text::w, secondary_text::h);
secondaryText->setFont(style::window::font::medium);
secondaryText->setAlignment(gui::Alignment(gui::Alignment::Horizontal::Center, gui::Alignment::Vertical::Top));
}
void LockWindow::buildPinLabels(const std::function<Rect *()> &itemBuilder,
unsigned int pinSize,
unsigned int offsetX,
unsigned int offsetY,
unsigned int boxWidth)
{
pinLabelsBox = new gui::HBox(this, offsetX, offsetY, boxWidth, lock_style::pin_label::size);
pinLabelsBox->setAlignment(Alignment(gui::Alignment::Horizontal::Center, gui::Alignment::Vertical::Center));
if (pinSize == 0) {
return;
}
for (uint32_t i = 0; i < pinSize; i++) {
auto label = itemBuilder();
label->setFilled(false);
label->setBorderColor(gui::ColorFullBlack);
label->setPenWidth(2);
label->setAlignment(gui::Alignment(gui::Alignment::Horizontal::Center, gui::Alignment::Vertical::Center));
label->setVisible(true);
label->activeItem = false;
pinLabelsBox->addWidget(label);
}
}
void LockWindow::restore() noexcept
{
primaryText->setVisible(false);
secondaryText->setVisible(false);
pinLabelsBox->setVisible(false);
}
void LockWindow::setBottomBarWidgetsActive(bool left, bool center, bool right)
{
bottomBar->setActive(BottomBar::Side::LEFT, left);
bottomBar->setActive(BottomBar::Side::CENTER, center);
bottomBar->setActive(BottomBar::Side::RIGHT, right);
}
void LockWindow::setText(const std::string &value, TextType type, text::RichTextParser::TokenMap tokens)
{
switch (type) {
case TextType::Title: {
title->setVisible(true);
if (!tokens.empty()) {
TextFormat format(FontManager::getInstance().getFont(style::window::font::medium));
title->setText(
text::RichTextParser().parse(utils::translate(value), &format, std::move(tokens))->getText());
}
else {
title->setText(utils::translate(value));
}
break;
}
case TextType::Primary:
primaryText->setVisible(true);
primaryText->setRichText(utils::translate(value), std::move(tokens));
break;
case TextType::Secondary:
secondaryText->setVisible(true);
secondaryText->setRichText(utils::translate(value), std::move(tokens));
break;
}
}
void LockWindow::setTitleBar(bool isVisible)
{
title->setVisible(isVisible);
}
void LockWindow::buildBottomBar()
{
bottomBar->setText(BottomBar::Side::LEFT, utils::translate(style::strings::common::skip));
bottomBar->setText(BottomBar::Side::CENTER, utils::translate(style::strings::common::confirm));
bottomBar->setText(BottomBar::Side::RIGHT, utils::translate(style::strings::common::back));
}
} // namespace gui