// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#pragma once
#include "application-alarm-clock/widgets/AlarmClockStyle.hpp"
#include "application-alarm-clock/models/NewEditAlarmModel.hpp"
#include "application-alarm-clock/presenter/AlarmClockEditWindowPresenter.hpp"
#include "application-alarm-clock/data/AlarmsData.hpp"
#include "windows/AppWindow.hpp"
#include "Application.hpp"
#include <InputEvent.hpp>
#include <ListView.hpp>
#include <Utils.hpp>
namespace app::alarmClock
{
class NewEditAlarmWindow : public gui::AppWindow, public AlarmClockEditWindowContract::View
{
std::shared_ptr<AlarmEventRecord> alarmRecord;
gui::ListView *list = nullptr;
AlarmAction alarmAction = AlarmAction::Add;
std::unique_ptr<AlarmClockEditWindowContract::Presenter> presenter;
public:
NewEditAlarmWindow(app::ApplicationCommon *app,
std::unique_ptr<AlarmClockEditWindowContract::Presenter> &&windowPresenter);
bool handleSwitchData(gui::SwitchData *data) override;
void onBeforeShow(gui::ShowMode mode, gui::SwitchData *data) override;
void onClose(CloseReason reason) override;
bool onInput(const gui::InputEvent &inputEvent) override;
void buildInterface() override;
};
} // namespace app::alarmClock