// Copyright (c) 2017-2020, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#pragma once
#include <vector>
#include "AppWindow.hpp"
#include <Text.hpp>
namespace gui
{
class RebootWindow : public AppWindow
{
public:
RebootWindow(app::Application *app);
~RebootWindow() override = default;
void onBeforeShow(ShowMode mode, SwitchData *data) override;
bool onInput(const InputEvent &inputEvent) override;
void rebuild() override;
void buildInterface() override;
void destroyInterface() override;
private:
void invalidate() noexcept;
Text *text = nullptr;
};
} /* namespace gui */