// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#pragma once
#include <application-settings/ApplicationSettings.hpp>
#include <application-settings/windows/BaseSettingsWindow.hpp>
namespace gui
{
class KeypadLightWindow : public BaseSettingsWindow
{
public:
KeypadLightWindow(app::ApplicationCommon *app, app::settingsInterface::KeypdBacklightSettings *settings);
private:
void onBeforeShow(ShowMode mode, SwitchData *data) override;
app::settingsInterface::KeypdBacklightSettings *keypadLightSettings;
void switchHandler(bool &onOffSwitch);
std::list<Option> buildOptionsList() override;
unsigned int selectedOptionIndex = 0;
bool isAlwaysOnSwitchOn = false;
bool isActiveSwitchOn = false;
bool isOffSwitchOn = false;
};
} // namespace gui