~aleteoryx/muditaos

ref: e478d06ad1b0a4ea62bf0c34f1be4cea7fbe7e67 muditaos/module-apps/apps-common/widgets/ProgressTimerImpl.cpp -rw-r--r-- 4.4 KiB
e478d06a — Mateusz Grzegorzek [BH-823] Pre-wake up settings - part II 4 years ago
                                                                                
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md

#include "ProgressTimerImpl.hpp"
#include <Text.hpp>
#include <ProgressBar.hpp>
#include <ApplicationCommon.hpp>
#include <time/time_conversion.hpp>
#include <gsl/assert>

namespace
{
    inline constexpr auto increasingModePrefix = "-";
}
namespace app
{

    ProgressTimerImpl::ProgressTimerImpl(app::ApplicationCommon *app,
                                         gui::Item *parent,
                                         std::string timerName,
                                         std::chrono::milliseconds baseTick,
                                         ProgressCountdownMode countdownMode)
        : app{app}, parent{parent}, name{std::move(timerName)}, baseTickInterval{baseTick}, countdownMode{countdownMode}
    {}

    void ProgressTimerImpl::resetProgress()
    {
        if (progress != nullptr) {
            progress->setValue(0);
        }
    }

    void ProgressTimerImpl::update()
    {
        updateText();
        updateProgress();
        app->refreshWindow(gui::RefreshModes::GUI_REFRESH_FAST);
    }

    void ProgressTimerImpl::updateText()
    {
        using utils::time::Duration;
        if (text == nullptr) {
            return;
        }
        const auto secondsRemaining = duration - elapsed;
        const Duration remainingDuration{std::time_t{secondsRemaining.count()}};
        UTF8 timerText;
        if (countdownMode == ProgressCountdownMode::Increasing && secondsRemaining != std::chrono::seconds::zero()) {
            timerText += increasingModePrefix;
        }
        timerText += remainingDuration.str(Duration::DisplayedFormat::Fixed0M0S);
        text->setText(std::move(timerText));
    }

    void ProgressTimerImpl::updateProgress()
    {
        if (progress != nullptr) {
            const auto percentage  = static_cast<float>(elapsed.count()) / duration.count();
            const auto currentStep = percentage * progress->getMaximum();
            progress->setValue(std::ceil(currentStep));
        }
    }

    void ProgressTimerImpl::reset(std::chrono::seconds _duration, std::chrono::seconds _interval)
    {
        Expects(_duration != std::chrono::seconds::zero());

        duration    = _duration;
        elapsed     = std::chrono::seconds::zero();
        interval    = _interval;
        hasInterval = _interval != std::chrono::seconds::zero();

        updateText();
        resetProgress();
    }

    void ProgressTimerImpl::start()
    {
        startTimer();
        isRunning = true;
    }

    void ProgressTimerImpl::startTimer()
    {
        Expects(app != nullptr);
        parent->timerCallback = [this](gui::Item &it, sys::Timer &task) { return onTimerTimeout(it, task); };
        timerTask             = app::GuiTimerFactory::createPeriodicTimer(app, parent, name, baseTickInterval);
        timerTask.start();
    }

    auto ProgressTimerImpl::onTimerTimeout(gui::Item &self, sys::Timer &task) -> bool
    {
        if (isStopped() || isFinished()) {
            task.stop();
            if (isFinished() && onFinishedCallback != nullptr) {
                onFinishedCallback();
            }
            return true;
        }

        ++elapsed;
        if ((intervalReached() || isFinished()) && onIntervalCallback != nullptr) {
            onIntervalCallback();
        }
        update();
        return true;
    }

    auto ProgressTimerImpl::isFinished() const noexcept -> bool
    {
        return duration <= elapsed;
    }

    auto ProgressTimerImpl::isStopped() const noexcept -> bool
    {
        return !isRunning;
    }

    auto ProgressTimerImpl::intervalReached() const noexcept -> bool
    {
        return hasInterval && (elapsed.count() % interval.count()) == 0;
    }

    void ProgressTimerImpl::stop()
    {
        isRunning = false;
    }

    void ProgressTimerImpl::registerOnFinishedCallback(std::function<void()> cb)
    {
        onFinishedCallback = std::move(cb);
    }

    void ProgressTimerImpl::registerOnIntervalCallback(std::function<void()> cb)
    {
        onIntervalCallback = std::move(cb);
    }

    void ProgressTimerImpl::attach(gui::Progress *_progress)
    {
        Expects(_progress != nullptr);
        progress = _progress;
    }

    void ProgressTimerImpl::attach(gui::Text *_text)
    {
        Expects(_text != nullptr);
        text = _text;
    }
} // namespace app