~aleteoryx/muditaos

ref: e541f0d70dc6583023326a95a9fcb9fe2da6ddd8 muditaos/module-apps/apps-common/popups/lock-popups/PhoneLockInputWindow.cpp -rw-r--r-- 4.7 KiB
e541f0d7 — Wojtek Rzepecki [EGD-7089] Fix torch color change when locked 4 years ago
                                                                                
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md

#include "PhoneLockInputWindow.hpp"

#include <locks/input/PhoneLockedKeysWhitelist.hpp>
#include <service-appmgr/Controller.hpp>
#include <locks/data/LockData.hpp>
#include <locks/widgets/PhoneLockBox.hpp>
#include <popups/data/PopupRequestParams.hpp>

namespace gui
{
    PhoneLockInputWindow::PhoneLockInputWindow(app::Application *app, const std::string &window_name)
        : LockInputWindow(app, window_name)
    {
        buildInterface();
    }

    void PhoneLockInputWindow::rebuild()
    {
        destroyInterface();
        buildInterface();
    }
    void PhoneLockInputWindow::buildInterface()
    {
        AppWindow::buildInterface();
        LockInputWindow::build();
    }

    void PhoneLockInputWindow::destroyInterface()
    {
        erase();
    }

    status_bar::Configuration PhoneLockInputWindow::configureStatusBar(status_bar::Configuration appConfiguration)
    {
        if (phoneLockInputTypeAction == locks::PhoneLockInputTypeAction::Unlock) {
            appConfiguration.enable(status_bar::Indicator::Lock);
            appConfiguration.disable(status_bar::Indicator::Time);
        }
        else {
            appConfiguration.enable(status_bar::Indicator::Time);
            appConfiguration.disable(status_bar::Indicator::Lock);
        }
        return appConfiguration;
    }

    void PhoneLockInputWindow::onBeforeShow(ShowMode mode, SwitchData *data)
    {
        if (auto lockData = dynamic_cast<locks::LockData *>(data)) {
            lock                     = std::make_unique<locks::Lock>(lockData->getLock());
            phoneLockInputTypeAction = lockData->getPhoneLockInputTypeAction();
        }

        // Lock need to exist in that window flow
        assert(lock);

        rebuild();
        lockBox = std::make_unique<PhoneLockBox>(this, phoneLockInputTypeAction);
        lockBox->buildLockBox(lock->getMaxInputSize());

        setVisibleState();
    }

    bool PhoneLockInputWindow::onInput(const InputEvent &inputEvent)
    {
        if (!inputEvent.isShortRelease()) {
            return AppWindow::onInput(inputEvent);
        }
        else if (inputEvent.is(KeyCode::KEY_RF) && bottomBar->isActive(BottomBar::Side::RIGHT)) {
            if (isInInputState()) {
                lock->clearAttempt();
            }
            else if (lock->isState(locks::Lock::LockState::InputInvalid)) {
                lock->consumeState();
            }
            application->returnToPreviousWindow();
            return true;
        }
        else if (inputEvent.is(KeyCode::KEY_PND)) {
            if (isInInputState()) {
                lock->popChar();
                lockBox->popChar(lock->getCharCount());
                bottomBar->setActive(BottomBar::Side::CENTER, lock->canVerify());
                return true;
            }
        }
        else if (inputEvent.isDigit()) {

            if (isInInputState() && lock->canPut()) {

                lockBox->putChar(lock->getCharCount());
                lock->putNextChar(inputEvent.numericValue());

                if (lock->canVerify()) {
                    application->getPhoneLockSubject().verifyInput(lock->getInput());
                    lock->consumeState();
                    lock->clearAttempt();
                }

                return true;
            }
        }
        else if (inputEvent.is(KeyCode::KEY_ENTER) && bottomBar->isActive(BottomBar::Side::CENTER)) {
            if (lock->isState(locks::Lock::LockState::Blocked)) {
                application->returnToPreviousWindow();
            }
            else {
                lock->consumeState();
                lock->clearAttempt();
                setVisibleState();
            }
            return true;
        }
        else if (inputEvent.is(KeyCode::KEY_LF) && bottomBar->isActive(BottomBar::Side::LEFT)) {
            application->getPhoneLockSubject().skipSetPhoneLock();
            lock->consumeState();
            lock->clearAttempt();
            return true;
        }
        else if (inputEvent.is(KeyCode::KEY_LEFT) && isIceVisible()) {
            app::manager::Controller::sendAction(application,
                                                 app::manager::actions::EmergencyDial,
                                                 std::make_unique<gui::SwitchData>(),
                                                 app::manager::OnSwitchBehaviour::RunInBackground);
            return true;
        }

        // check if any of the lower inheritance onInput methods catch the event
        if (locks::PhoneLockedKeysWhitelist::isOnWhitelist(inputEvent)) {
            return AppWindow::onInput(inputEvent);
        }
        return true;
    }
} /* namespace gui */