// Copyright (c) 2017-2024, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/blob/master/LICENSE.md
#pragma once
#include "Decoder.hpp"
#include <src/dr_wav.h>
namespace audio
{
class DecoderWAV : public Decoder
{
public:
explicit DecoderWAV(const std::string &filePath);
~DecoderWAV();
std::int32_t decode(std::uint32_t samplesToRead, std::int16_t *pcmData) override;
void setPosition(float pos) override;
private:
std::unique_ptr<drwav> wav;
// Callback for when data needs to be read from the client.
//
// pUserData [in] The user data that was passed to drwav_open() and family.
// pBufferOut [out] The output buffer.
// bytesToRead [in] The number of bytes to read.
//
// Returns the number of bytes actually read.
//
// A return value of less than bytesToRead indicates the end of the stream. Do _not_ return from this callback
// until either the entire bytesToRead is filled or you have reached the end of the stream.
static std::size_t drwavRead(void *pUserData, void *pBufferOut, std::size_t bytesToRead);
// Callback for when data needs to be seeked.
//
// pUserData [in] The user data that was passed to drwav_init() and family.
// offset [in] The number of bytes to move, relative to the origin. Will never be negative.
// origin [in] The origin of the seek - the current position or the start of the stream.
//
// Returns whether the seek was successful.
//
// The offset will never be negative. Whether it is relative to the beginning or current position is
// determined by the "origin" parameter which will be either drwav_seek_origin_start or
// drwav_seek_origin_current.
static drwav_bool32 drwavSeek(void *pUserData, int offset, drwav_seek_origin origin);
};
} // namespace audio