// Copyright (c) 2017-2020, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#include "PlaybackOperation.hpp"
#include "Audio/decoder/Decoder.hpp"
#include "Audio/Profiles/Profile.hpp"
#include "Audio/AudioCommon.hpp"
#include <log/log.hpp>
namespace audio
{
using namespace AudioServiceMessage;
using namespace utils;
PlaybackOperation::PlaybackOperation(const char *file, const audio::PlaybackType &playbackType, Callback callback)
: Operation(callback, playbackType), dec(nullptr)
{
// order defines priority
AddProfile(Profile::Type::PlaybackBluetoothA2DP, playbackType, false);
AddProfile(Profile::Type::PlaybackHeadphones, playbackType, false);
AddProfile(Profile::Type::PlaybackLoudspeaker, playbackType, true);
endOfFileCallback = [this]() {
state = State::Idle;
const auto req = AudioServiceMessage::EndOfFile(operationToken);
serviceCallback(&req);
return std::string();
};
auto defaultProfile = GetProfile(Profile::Type::PlaybackLoudspeaker);
if (!defaultProfile) {
throw AudioInitException("Error during initializing profile", RetCode::ProfileNotSet);
}
currentProfile = defaultProfile;
dec = Decoder::Create(file);
if (dec == nullptr) {
throw AudioInitException("Error during initializing decoder", RetCode::FileDoesntExist);
}
tags = dec->fetchTags();
auto retCode = SwitchToPriorityProfile();
if (retCode != RetCode::Success) {
throw AudioInitException("Failed to switch audio profile", retCode);
}
}
audio::RetCode PlaybackOperation::Start(audio::Token token)
{
if (state == State::Active || state == State::Paused) {
return RetCode::InvokedInIncorrectState;
}
// create audio connection
outputConnection = std::make_unique<StreamConnection>(dec.get(), audioDevice.get(), dataStreamOut);
// decoder worker soft start - must be called after connection setup
dec->startDecodingWorker(endOfFileCallback);
// start output device and enable audio connection
auto ret = audioDevice->Start(currentProfile->GetAudioFormat());
outputConnection->enable();
// update state and token
state = State::Active;
operationToken = token;
return GetDeviceError(ret);
}
audio::RetCode PlaybackOperation::Stop()
{
state = State::Idle;
if (!audioDevice) {
return audio::RetCode::DeviceFailure;
}
// stop playback by destroying audio connection
outputConnection.reset();
dec->stopDecodingWorker();
return GetDeviceError(audioDevice->Stop());
}
audio::RetCode PlaybackOperation::Pause()
{
if (state == State::Paused || state == State::Idle) {
return RetCode::InvokedInIncorrectState;
}
state = State::Paused;
outputConnection->disable();
return audio::RetCode::Success;
}
audio::RetCode PlaybackOperation::Resume()
{
if (state == State::Active || state == State::Idle) {
return RetCode::InvokedInIncorrectState;
}
state = State::Active;
outputConnection->enable();
return audio::RetCode::Success;
}
audio::RetCode PlaybackOperation::SetOutputVolume(float vol)
{
currentProfile->SetOutputVolume(vol);
auto ret = audioDevice->OutputVolumeCtrl(vol);
return GetDeviceError(ret);
}
audio::RetCode PlaybackOperation::SetInputGain(float gain)
{
currentProfile->SetInputGain(gain);
auto ret = audioDevice->InputGainCtrl(gain);
return GetDeviceError(ret);
}
Position PlaybackOperation::GetPosition()
{
return dec->getCurrentPosition();
}
audio::RetCode PlaybackOperation::SendEvent(std::shared_ptr<Event> evt)
{
auto isAvailable = evt->getDeviceState() == Event::DeviceState::Connected ? true : false;
switch (evt->getType()) {
case EventType::JackState:
SetProfileAvailability({Profile::Type::PlaybackHeadphones}, isAvailable);
SwitchToPriorityProfile();
break;
case EventType::BlutoothA2DPDeviceState:
SetProfileAvailability({Profile::Type::PlaybackBluetoothA2DP}, isAvailable);
SwitchToPriorityProfile();
break;
default:
return RetCode::UnsupportedEvent;
}
return RetCode::Success;
}
audio::RetCode PlaybackOperation::SwitchProfile(const Profile::Type type)
{
auto newProfile = GetProfile(type);
if (newProfile == nullptr) {
return RetCode::UnsupportedProfile;
}
/// profile change - (re)create output device; stop audio first by
/// killing audio connection
outputConnection.reset();
audioDevice.reset();
audioDevice = CreateDevice(newProfile->GetAudioDeviceType(), audioCallback).value_or(nullptr);
if (audioDevice == nullptr) {
LOG_ERROR("Error creating AudioDevice");
return RetCode::Failed;
}
// adjust new profile with information from file's tags
newProfile->SetSampleRate(tags->sample_rate);
if (tags->num_channel == channel::stereoSound) {
newProfile->SetInOutFlags(static_cast<uint32_t>(bsp::AudioDevice::Flags::OutputStereo));
}
else {
newProfile->SetInOutFlags(static_cast<uint32_t>(bsp::AudioDevice::Flags::OutputMono));
if (newProfile->GetOutputPath() == bsp::AudioDevice::OutputPath::Headphones) {
newProfile->SetOutputPath(bsp::AudioDevice::OutputPath::HeadphonesMono);
}
}
// store profile
currentProfile = newProfile;
if (state == State::Active) {
// playback in progress, restart
state = State::Idle;
Start(operationToken);
}
return audio::RetCode::Success;
}
PlaybackOperation::~PlaybackOperation()
{
Stop();
}
} // namespace audio