#pragma once
#include "Application.hpp"
#include "bsp/common.hpp"
namespace app
{
inline const std::string name_settings_new = "ApplicationSettingsNew";
class ApplicationSettingsNew : public app::Application
{
public:
ApplicationSettingsNew(std::string name = name_settings_new,
std::string parent = "",
bool startBackgound = false);
sys::Message_t DataReceivedHandler(sys::DataMessage *msgl, sys::ResponseMessage *resp) override;
sys::ReturnCodes InitHandler() override;
sys::ReturnCodes SwitchPowerModeHandler(const sys::ServicePowerMode mode) override final
{
return sys::ReturnCodes::Success;
}
void createUserInterface() override;
void destroyUserInterface() override;
bsp::Board board = bsp::Board::none;
};
} /* namespace app */