// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#pragma once
#include <Common.hpp>
#include <Service/Common.hpp>
#include <Service/Message.hpp>
#include <Service/Service.hpp>
#include <Service/Timer.hpp>
#include <service-db/DBServiceName.hpp>
#include "messages/RenderingFinished.hpp"
#include "ContextPool.hpp"
#include "DrawCommandsQueue.hpp"
#include "Common.hpp"
#include <cstdint>
#include <memory>
#include <string>
namespace gui
{
class Context;
class DrawCommand;
} // namespace gui
namespace service::gui
{
class WorkerGUI;
class ServiceGUI : public sys::Service
{
friend WorkerGUI;
public:
explicit ServiceGUI(const std::string &name = service::name::gui, std::string parent = {});
~ServiceGUI() noexcept override;
sys::ReturnCodes InitHandler() override;
sys::ReturnCodes DeinitHandler() override;
sys::MessagePointer DataReceivedHandler(sys::DataMessage *msgl, sys::ResponseMessage *resp) override;
sys::ReturnCodes SwitchPowerModeHandler(const sys::ServicePowerMode mode) override;
private:
struct CachedRender
{
int contextId;
::gui::RefreshModes refreshMode;
};
enum class State
{
NotInitialised,
Idle,
Busy,
Suspended
};
static void initAssetManagers();
void registerMessageHandlers();
void cacheRender(int contextId, ::gui::RefreshModes refreshMode);
void invalidateCache();
void prepareDisplayEarly(::gui::RefreshModes refreshMode);
void notifyRenderer(std::list<std::unique_ptr<::gui::DrawCommand>> &&commands, ::gui::RefreshModes refreshMode);
void notifyRenderColorSchemeChange(::gui::ColorScheme &&scheme);
void enqueueDrawCommands(DrawCommandsQueue::QueueItem &&item);
void sendOnDisplay(::gui::Context *context, int contextId, ::gui::RefreshModes refreshMode);
void scheduleContextRelease(int contextId);
bool isNextFrameReady() const noexcept;
bool isAnyFrameBeingRenderedOrDisplayed() const noexcept;
void trySendNextFrame();
void setState(State state) noexcept;
bool isInState(State state) const noexcept;
sys::MessagePointer handleDrawMessage(sys::Message *message);
sys::MessagePointer handleGUIRenderingFinished(sys::Message *message);
sys::MessagePointer handleEinkInitialized(sys::Message *message);
sys::MessagePointer handleImageDisplayedNotification(sys::Message *message);
sys::MessagePointer handleChangeColorScheme(sys::Message *message);
std::unique_ptr<ContextPool> contextPool;
std::unique_ptr<WorkerGUI> worker;
std::unique_ptr<DrawCommandsQueue> commandsQueue;
std::unique_ptr<::gui::ColorScheme> colorSchemeUpdate;
std::optional<CachedRender> cachedRender;
std::unique_ptr<sys::Timer> contextReleaseTimer;
State currentState;
};
} // namespace service::gui
namespace sys
{
template <> struct ManifestTraits<service::gui::ServiceGUI>
{
static auto GetManifest() -> ServiceManifest
{
ServiceManifest manifest;
manifest.name = service::name::gui;
manifest.dependencies = {service::name::db};
return manifest;
}
};
} // namespace sys