// Copyright (c) 2017-2024, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/blob/master/LICENSE.md
#pragma once
#include <Audio/decoder/Decoder.hpp>
#include <AsyncTask.hpp>
namespace app
{
class ApplicationCommon;
class AbstractAudioOperations
{
public:
using OnPlayCallback = std::function<void(audio::RetCode retCode, audio::Token token)>;
using OnStopCallback = OnPlayCallback;
using OnPauseCallback = OnPlayCallback;
using OnResumeCallback = OnPlayCallback;
virtual ~AbstractAudioOperations() noexcept = default;
virtual bool play(const std::string &filePath,
const OnPlayCallback &callback,
audio::PlaybackType type = audio::PlaybackType::Multimedia) = 0;
virtual bool pause(const audio::Token &token, const OnPauseCallback &callback) = 0;
virtual bool resume(const audio::Token &token, const OnResumeCallback &callback) = 0;
virtual bool stop(const audio::Token &token, const OnStopCallback &callback) = 0;
};
class AsyncAudioOperations : public AbstractAudioOperations, public app::AsyncCallbackReceiver
{
public:
explicit AsyncAudioOperations(ApplicationCommon *application);
bool play(const std::string &filePath, const OnPlayCallback &callback, audio::PlaybackType type) override;
bool pause(const audio::Token &token, const OnPauseCallback &callback) override;
bool resume(const audio::Token &token, const OnResumeCallback &callback) override;
bool stop(const audio::Token &token, const OnStopCallback &callback) override;
private:
ApplicationCommon *application = nullptr;
};
} // namespace app