// Copyright (c) 2017-2024, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/blob/master/LICENSE.md
#pragma once
#include <string>
#include <utf8/UTF8.hpp>
#include <functional>
#include <memory>
#include <cassert>
#include "OptionBase.hpp"
#include "OptionSimple.hpp"
#include "OptionStyle.hpp"
namespace gui
{
/// @brief Option class with various constructor methods (factory).
///
/// Option container which holds pointer to Base Option GUI element (or derived Options).
///
class Option
{
private:
std::unique_ptr<option::Base> option;
public:
explicit Option(std::unique_ptr<option::Base> option) : option(std::move(option))
{}
Option(const UTF8 &text, std::function<bool(Item &)> cb, option::Arrow arrow = option::Arrow::Disabled)
: Option(std::make_unique<option::Simple>(text, std::move(cb), arrow))
{}
Option(const Option &o) = delete;
Option(Option &&o) noexcept : option{std::move(o.option)}
{}
[[nodiscard]] auto build() const -> ListItem *
{
assert(option);
return option->build();
}
[[nodiscard]] auto str() const -> std::string
{
return option->str();
}
};
} // namespace gui