// Copyright (c) 2017-2024, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/blob/master/LICENSE.md
#pragma once
#include "ImageMap.hpp"
#include <filesystem>
#include <cstdint>
#include <string>
#include <vector>
#include <map>
namespace gui
{
class ImageManager
{
public:
ImageManager(const ImageManager &) = delete;
auto operator=(const ImageManager &) -> void = delete;
virtual ~ImageManager();
auto init(const std::filesystem::path &baseDirectory) -> bool;
auto clear() -> void;
static auto getInstance() -> ImageManager &;
[[nodiscard]] auto getImageMap(std::uint32_t id) const -> ImageMap *;
[[nodiscard]] auto getImageMapID(const std::string &name,
ImageTypeSpecifier specifier = ImageTypeSpecifier::None) -> std::uint32_t;
protected:
std::filesystem::path mapFolder;
std::vector<ImageMap *> imageMaps;
[[nodiscard]] auto getImageMapList(const std::string &ext1, const std::string &ext2) const
-> std::pair<std::vector<std::string>, std::vector<std::string>>;
auto loadPixMap(const std::filesystem::path &filename) -> ImageMap *;
auto loadVecMap(const std::filesystem::path &filename) -> ImageMap *;
auto addFallbackImage() -> void;
auto loadImageMaps(const std::filesystem::path &baseDirectory) -> void;
ImageManager();
private:
std::map<ImageTypeSpecifier, std::string> specifierMap = {{ImageTypeSpecifier::None, "None"},
{ImageTypeSpecifier::W_G, "_W_G"},
{ImageTypeSpecifier::B_G, "_B_G"},
{ImageTypeSpecifier::W_M, "_W_M"},
{ImageTypeSpecifier::B_M, "_B_M"}};
std::uint32_t fallbackImageId{0};
[[nodiscard]] auto checkAndAddSpecifierToName(const std::string &name, ImageTypeSpecifier specifier)
-> std::string;
[[nodiscard]] auto createFallbackImage() const -> ImageMap *;
};
} // namespace gui