// Copyright (c) 2017-2024, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/blob/master/LICENSE.md
#include "Renderer.hpp"
#include "Context.hpp"
#include "renderers/PixelRenderer.hpp"
namespace gui
{
void Renderer::changeColorScheme(const std::unique_ptr<ColorScheme> &scheme) const
{
renderer::PixelRenderer::updateColorScheme(scheme);
}
void Renderer::render(Context *ctx, const std::list<std::unique_ptr<DrawCommand>> &commands) const
{
if (ctx == nullptr) {
return;
}
for (auto &cmd : commands) {
if (cmd == nullptr) {
continue;
}
cmd->draw(ctx);
}
}
} /* namespace gui */