// Copyright (c) 2017-2024, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/blob/master/LICENSE.md
#pragma once
#include "ServiceGUI.hpp"
#include <core/Context.hpp>
#include <core/DrawCommand.hpp>
#include <gui/core/Renderer.hpp>
#include <Service/Worker.hpp>
#include <cstdint>
namespace service::gui
{
class ServiceGUI;
class WorkerGUI : public sys::Worker
{
public:
enum class Signal
{
Render,
ChangeColorScheme,
};
static constexpr auto SignallingQueueName = "SignallingQueue";
static constexpr auto SignallingQueueCapacity = 1;
static constexpr auto SignalSize = sizeof(Signal);
explicit WorkerGUI(ServiceGUI *service);
void notify(Signal command);
auto handleMessage(std::uint32_t queueID) -> bool override;
private:
void handleCommand(Signal command);
void render(DrawCommandsQueue::CommandList &commands, ::gui::RefreshModes refreshMode);
void changeColorScheme(const std::unique_ptr<::gui::ColorScheme> &scheme);
void onRenderingFinished(int contextId, ::gui::RefreshModes refreshMode);
ServiceGUI *guiService;
::gui::Renderer renderer;
};
} // namespace service::gui