// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#pragma once
#include "Dialog.hpp"
#include <application-onboarding/presenter/EULALicenseWindowPresenter.hpp>
#include <application-onboarding/presenter/OnBoardingFinalizeWindowPresenter.hpp>
namespace app::onBoarding
{
class UpdateDialogWindow : public gui::Dialog, public OnBoardingFinalizeContract::View
{
private:
std::unique_ptr<OnBoardingFinalizeContract::Presenter> presenter;
public:
UpdateDialogWindow(app::ApplicationCommon *app,
std::unique_ptr<OnBoardingFinalizeContract::Presenter> &&windowPresenter);
void onBeforeShow(gui::ShowMode mode, gui::SwitchData *data) override;
bool onInput(const gui::InputEvent &inputEvent) override;
};
} // namespace app::onBoarding