// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#pragma once
#include "Common/Common.hpp"
#include "Database/Database.hpp"
#include "Table.hpp"
#include "utf8/UTF8.hpp"
#include <string>
#include "Record.hpp"
struct ContactsRingtonesTableRow : public Record
{
uint32_t contactID = DB_ID_NONE;
UTF8 assetPath = "";
ContactsRingtonesTableRow(uint32_t ID = DB_ID_NONE, uint32_t contactID = 0, UTF8 assetPath = "")
: contactID(contactID), assetPath(assetPath)
{
this->ID = ID;
}
ContactsRingtonesTableRow(uint32_t contactID, UTF8 assetPath) : contactID(contactID), assetPath(assetPath)
{}
};
enum class ContactRingtonesTableFields
{
AssetPath
};
class ContactsRingtonesTable : public Table<ContactsRingtonesTableRow, ContactRingtonesTableFields>
{
public:
ContactsRingtonesTable(Database *db);
virtual ~ContactsRingtonesTable();
bool create() override final;
bool add(ContactsRingtonesTableRow entry) override final;
bool removeById(uint32_t id) override final;
bool update(ContactsRingtonesTableRow entry) override final;
ContactsRingtonesTableRow getById(uint32_t id) override final;
std::vector<ContactsRingtonesTableRow> getLimitOffset(uint32_t offset, uint32_t limit) override final;
std::vector<ContactsRingtonesTableRow> getLimitOffsetByField(uint32_t offset,
uint32_t limit,
ContactRingtonesTableFields field,
const char *str) override final;
uint32_t count() override final;
uint32_t countByFieldId(const char *field, uint32_t id) override final;
private:
};