// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#include "GridLayout.hpp"
#include "InputEvent.hpp"
#include "Style.hpp"
#include <log/log.hpp>
using namespace gui;
GridLayout::GridLayout(
Item *parent, const uint32_t &x, const uint32_t &y, const uint32_t &w, const uint32_t &h, GridSize grid)
: BoxLayout(parent, x, y, w, h), grid(grid)
{
setPenWidth(style::window::default_border_no_focus_w);
setPenFocusWidth(style::window::default_border_no_focus_w);
this->borderCallback = [this](const InputEvent &inputEvent) -> bool {
if (!inputEvent.isShortRelease()) {
return false;
}
auto it = this->getNavigationFocusedItem();
auto distance = std::distance(children.begin(), it);
switch (inputEvent.getKeyCode()) {
case KeyCode::KEY_UP: {
auto col = static_cast<uint32_t>(distance % colSize);
Item *item = getFirstActiveItem(getLastColumnIndex(col), (-1) * static_cast<int>(colSize));
if (item)
this->setFocusItem(item);
return true;
}
case KeyCode::KEY_DOWN: {
auto col = static_cast<uint32_t>(distance % colSize);
Item *item = getFirstActiveItem(col, static_cast<int>(colSize));
if (item)
this->setFocusItem(item);
return true;
}
case KeyCode::KEY_LEFT: {
auto row = static_cast<uint32_t>(distance / colSize);
Item *item = getFirstActiveItem(getLastRowIndex(row), -1);
if (item)
this->setFocusItem(item);
return true;
}
case KeyCode::KEY_RIGHT: {
auto row = static_cast<uint32_t>(distance / colSize);
Item *item = getFirstActiveItem(colSize * row, 1);
if (item)
this->setFocusItem(item);
return true;
}
default: {
return false;
}
}
};
}
void GridLayout::handleItemsOutOfGridLayoutArea(uint32_t maxItemsInArea)
{
for (auto i = maxItemsInArea; i < children.size(); i++) {
auto it = std::next(children.begin(), i);
if ((*it)->visible) {
addToOutOfDrawAreaList(*it);
}
}
}
void GridLayout::resizeItems()
{
if (grid.x == 0 || grid.y == 0) {
LOG_ERROR("Grid == 0 - abort");
return;
}
uint32_t el_in_x = area().w / grid.x;
uint32_t el_in_y = area().h / grid.y;
uint32_t strech_x = 0;
uint32_t strech_y = 0;
uint32_t max_elements = el_in_x * el_in_y;
/// cant show elements when size is not set
if (area().w == 0 || area().h == 0) {
return;
}
if (children.size() > max_elements) {
LOG_ERROR("More children than possible to show: %u > %" PRIu32 "",
static_cast<unsigned int>(children.size()),
max_elements);
handleItemsOutOfGridLayoutArea(max_elements);
return;
}
colSize = children.size() < area().w / grid.x ? children.size() : area().w / grid.x;
rowSize = colSize != 0 ? (children.size() / colSize) : 1;
if (colSize > 1 && (static_cast<double>(children.size()) / colSize) > 1.0 && (children.size() % colSize)) {
rowSize++;
}
if (el_in_x > 2)
strech_x = (area().w - grid.x * el_in_x) / (el_in_x - 1);
if (el_in_y > 2)
strech_y = (area().h - grid.y * el_in_y) / (el_in_y - 1);
int row = 0;
unsigned int col = 0;
for (auto it : children) {
// check if element will fit in
if (it->area().w > grid.x || it->area().h > grid.y) {
continue;
}
it->setPosition(col * (grid.x + strech_x) + (grid.x - it->area().w) / 2,
row * (grid.y + strech_y) + (grid.y - it->area().h) / 2);
// shift row/col
++col;
if (col == el_in_x) {
col = 0;
++row;
}
}
}
// TODO commomize - move loop to lambda
void GridLayout::setNavigation()
{
int i = 0;
int offset = colSize;
if (children.empty()) {
return;
}
for (auto it = children.begin(); it != children.end(); ++it, ++i) {
if (it != children.begin() && (i + 1) % colSize != 1) {
(*it)->setNavigationItem(NavigationDirection::LEFT, getFirstActiveItem(i - 1, -1));
}
if (it != std::prev(children.end()) && (i + 1) % colSize != 0) {
(*it)->setNavigationItem(NavigationDirection::RIGHT, getFirstActiveItem(i + 1, 1));
}
if ((i - offset) >= 0) {
(*it)->setNavigationItem(NavigationDirection::UP, getFirstActiveItem(i - offset, (-1) * offset));
}
if ((i + offset) < static_cast<int>(children.size())) {
(*it)->setNavigationItem(NavigationDirection::DOWN, getFirstActiveItem(i + offset, offset));
}
}
}
Item *GridLayout::getFirstActiveItem(uint32_t startposition, int step)
{
Item *retItem = nullptr;
int index = static_cast<int>(startposition);
uint32_t row = startposition / colSize;
while (index >= 0 && index < static_cast<int>(children.size())) {
///> condition for movement along row (+1,-1 step)
if ((step == 1 || step == -1) && (index / colSize != row)) {
break;
}
std::list<Item *>::iterator tmpit = std::next(children.begin(), index);
if ((*tmpit)->isActive()) {
retItem = *tmpit;
break;
}
index += step;
}
return retItem;
}