M image/assets/lang/English.json => image/assets/lang/English.json +0 -3
@@ 335,9 335,6 @@
"app_settings_display_font_size": "Font size",
"app_settings_display_locked_screen": "Locked screen",
"app_settings_display_keypad_light": "Keypad light",
- "app_settings_display_keypad_light_on": "Always on",
- "app_settings_display_keypad_light_active": "On when active",
- "app_settings_display_keypad_light_off": "Off",
"app_settings_display_input_language": "Input language",
"app_settings_display_wallpaper": "Wallpaper",
"app_settings_display_wallpaper_logo": "Mudita logo",
M module-apps/application-settings/windows/display-keypad/KeypadLightWindow.cpp => module-apps/application-settings/windows/display-keypad/KeypadLightWindow.cpp +17 -40
@@ 17,70 17,47 @@ namespace gui
const auto keypadBacklightState = keypadLightSettings->getKeypadBacklightState();
switch (keypadBacklightState) {
- case bsp::keypad_backlight::State::on:
- isAlwaysOnSwitchOn = true;
- selectedOptionIndex = 0;
- break;
case bsp::keypad_backlight::State::activeMode:
isActiveSwitchOn = true;
- selectedOptionIndex = 1;
break;
case bsp::keypad_backlight::State::off:
- isOffSwitchOn = true;
- selectedOptionIndex = 2;
+ isActiveSwitchOn = false;
break;
}
setTitle(utils::translate("app_settings_display_keypad_light"));
}
- void KeypadLightWindow::onBeforeShow(ShowMode mode, SwitchData *data)
- {
- refreshOptionsList(selectedOptionIndex);
- }
-
void KeypadLightWindow::switchHandler(bool &toggleSwitch)
{
- isActiveSwitchOn = false;
- isOffSwitchOn = false;
- isAlwaysOnSwitchOn = false;
toggleSwitch = !toggleSwitch;
- refreshOptionsList();
- if (isAlwaysOnSwitchOn) {
- keypadLightSettings->setKeypadBacklightState(bsp::keypad_backlight::State::on);
- }
- else if (isActiveSwitchOn) {
+ if (isActiveSwitchOn) {
keypadLightSettings->setKeypadBacklightState(bsp::keypad_backlight::State::activeMode);
}
else {
keypadLightSettings->setKeypadBacklightState(bsp::keypad_backlight::State::off);
}
+ refreshOptionsList();
}
auto KeypadLightWindow::buildOptionsList() -> std::list<gui::Option>
{
std::list<gui::Option> optionsList;
- auto addCheckOption = [&](UTF8 text, bool &Switch) {
- optionsList.emplace_back(std::make_unique<gui::option::OptionSettings>(
- text,
- [&](gui::Item &item) mutable {
- switchHandler(Switch);
- return true;
- },
- [=](gui::Item &item) {
- if (item.focus) {
- this->setNavBarText(utils::translate(style::strings::common::Switch), nav_bar::Side::Center);
- }
- return true;
- },
- this,
- Switch ? gui::option::SettingRightItem::Checked : gui::option::SettingRightItem::Disabled));
- };
-
- addCheckOption(utils::translate("app_settings_display_keypad_light_on"), isAlwaysOnSwitchOn);
- addCheckOption(utils::translate("app_settings_display_keypad_light_active"), isActiveSwitchOn);
- addCheckOption(utils::translate("app_settings_display_keypad_light_off"), isOffSwitchOn);
+ optionsList.emplace_back(std::make_unique<gui::option::OptionSettings>(
+ utils::translate("app_settings_display_keypad_light"),
+ [&](gui::Item &item) mutable {
+ switchHandler(isActiveSwitchOn);
+ return true;
+ },
+ [=](gui::Item &item) {
+ if (item.focus) {
+ this->setNavBarText(utils::translate(style::strings::common::Switch), nav_bar::Side::Center);
+ }
+ return true;
+ },
+ this,
+ isActiveSwitchOn ? gui::option::SettingRightItem::On : gui::option::SettingRightItem::Off));
return optionsList;
}
M module-apps/application-settings/windows/display-keypad/KeypadLightWindow.hpp => module-apps/application-settings/windows/display-keypad/KeypadLightWindow.hpp +0 -5
@@ 14,15 14,10 @@ namespace gui
KeypadLightWindow(app::ApplicationCommon *app, app::settingsInterface::KeypdBacklightSettings *settings);
private:
- void onBeforeShow(ShowMode mode, SwitchData *data) override;
-
app::settingsInterface::KeypdBacklightSettings *keypadLightSettings;
void switchHandler(bool &onOffSwitch);
std::list<Option> buildOptionsList() override;
- unsigned int selectedOptionIndex = 0;
- bool isAlwaysOnSwitchOn = false;
bool isActiveSwitchOn = false;
- bool isOffSwitchOn = false;
};
} // namespace gui
M module-bsp/bsp/keypad_backlight/keypad_backlight.hpp => module-bsp/bsp/keypad_backlight/keypad_backlight.hpp +1 -3
@@ 10,7 10,6 @@ namespace bsp::keypad_backlight
{
turnOff,
turnOnActiveMode,
- turnOn,
turnOnCallMode,
turnOffCallMode,
checkState,
@@ 19,8 18,7 @@ namespace bsp::keypad_backlight
enum class State
{
off,
- activeMode,
- on
+ activeMode
};
using DiodeIntensity = float;
M products/PurePhone/services/appmgr/ApplicationManager.cpp => products/PurePhone/services/appmgr/ApplicationManager.cpp +0 -3
@@ 109,9 109,6 @@ namespace app::manager
{
auto action = bsp::keypad_backlight::Action::turnOff;
switch (keypadLightState) {
- case bsp::keypad_backlight::State::on:
- action = bsp::keypad_backlight::Action::turnOn;
- break;
case bsp::keypad_backlight::State::activeMode:
action = bsp::keypad_backlight::Action::turnOnActiveMode;
break;
M products/PurePhone/services/evtmgr/backlight-handler/BacklightHandler.cpp => products/PurePhone/services/evtmgr/backlight-handler/BacklightHandler.cpp +0 -8
@@ 106,11 106,6 @@ namespace backlight
auto Handler::processKeypadRequest(bsp::keypad_backlight::Action action) -> bool
{
switch (action) {
- case bsp::keypad_backlight::Action::turnOn: {
- stopKeypadTimer();
- setKeypadLightState(bsp::keypad_backlight::State::on);
- return bsp::keypad_backlight::turnOnAll();
- }
case bsp::keypad_backlight::Action::turnOff: {
stopKeypadTimer();
setKeypadLightState(bsp::keypad_backlight::State::off);
@@ 146,9 141,6 @@ namespace backlight
case bsp::keypad_backlight::State::off:
processKeypadRequest(bsp::keypad_backlight::Action::turnOff);
break;
- case bsp::keypad_backlight::State::on:
- processKeypadRequest(bsp::keypad_backlight::Action::turnOn);
- break;
case bsp::keypad_backlight::State::activeMode:
processKeypadRequest(bsp::keypad_backlight::Action::turnOnActiveMode);
break;