~aleteoryx/muditaos

ref: 178c28b7bbfe89527339768dad9a2168f93731b7 muditaos/module-apps/application-settings/windows/display-keypad/DisplayLightWindow.cpp -rw-r--r-- 5.4 KiB
178c28b7 — Lefucjusz [MOS-666] Fix disappearing setting bars in German 3 years ago
                                                                                
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
// Copyright (c) 2017-2022, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md

#include "DisplayLightWindow.hpp"

#include <application-settings/windows/WindowNames.hpp>

namespace gui
{
    DisplayLightWindow::DisplayLightWindow(app::ApplicationCommon *app,
                                           app::settingsInterface::ScreenLightSettings *settings)
        : BaseSettingsWindow(app, window::name::display_light), screenLightSettings(settings)
    {
        auto values = screenLightSettings->getCurrentValues();

        isDisplayLightSwitchOn = values.lightOn;
        isAutoLightSwitchOn    = values.mode == screen_light_control::ScreenLightMode::Automatic;
        brightnessValue        = values.parameters.manualModeBrightness;

        setTitle(utils::translate("app_settings_display_display_light"));

#if DEVELOPER_SETTINGS_OPTIONS == 1
        // This timer interferes with navoptions of other windows so use it only for debug
        timerCallback = [this](Item &it, sys::Timer &task) { return onTimerTimeout(it, task); };
        timerTask     = app::GuiTimerFactory::createPeriodicTimer(
            application, this, "AmbientLightTimer", std::chrono::milliseconds{gui::lighting::AMBIENT_LIGHT_TIMER_MS});
        timerTask.start();
#endif // DEVELOPER_SETTINGS_OPTIONS
    }

#if DEVELOPER_SETTINGS_OPTIONS == 1
    DisplayLightWindow::~DisplayLightWindow()
    {
        if (timerTask.isActive()) {
            timerTask.stop();
        }
    }

    auto DisplayLightWindow::onTimerTimeout(Item &self, sys::Timer &task) -> bool
    {
        // Skip refreshing values when not at DisplayLight window
        if (application->getCurrentWindow()->getName() != gui::window::name::display_light) {
            return false;
        }

        ambientLight    = bsp::light_sensor::readout();
        auto values     = screenLightSettings->getCurrentValues();
        brightnessValue = values.parameters.manualModeBrightness;
        refreshOptionsList();

        application->refreshWindow(gui::RefreshModes::GUI_REFRESH_FAST);
        return true;
    }
#endif // DEVELOPER_SETTINGS_OPTIONS

    void DisplayLightWindow::switchHandler(bool &onOffSwitch)
    {
        onOffSwitch = !onOffSwitch;
        screenLightSettings->setStatus(isDisplayLightSwitchOn);
        screenLightSettings->setMode(isAutoLightSwitchOn);

        refreshOptionsList();
    }

    auto DisplayLightWindow::buildOptionsList() -> std::list<gui::Option>
    {
        std::list<gui::Option> optionsList;

        auto addOnOffOoption = [&](UTF8 text, bool &toggle) {
            optionsList.emplace_back(std::make_unique<gui::option::OptionSettings>(
                text,
                [&](gui::Item &item) mutable {
                    switchHandler(toggle);
                    return true;
                },
                [=](gui::Item &item) {
                    if (item.focus) {
                        this->setNavBarText(utils::translate(style::strings::common::Switch), nav_bar::Side::Center);
                    }
                    return true;
                },
                this,
                toggle ? gui::option::SettingRightItem::On : gui::option::SettingRightItem::Off));
        };

        addOnOffOoption(utils::translate("app_settings_display_light_main"), isDisplayLightSwitchOn);
        if (isDisplayLightSwitchOn) {
            addOnOffOoption(utils::translate("app_settings_display_light_auto"), isAutoLightSwitchOn);
        }

        if (isDisplayLightSwitchOn && !isAutoLightSwitchOn) {
            addBrightnessOption(optionsList);
        }

#if DEVELOPER_SETTINGS_OPTIONS == 1
        auto addDisplayLight = [&](UTF8 text) {
            optionsList.emplace_back(std::make_unique<gui::option::OptionSettings>(
                text, nullptr, nullptr, this, gui::option::SettingRightItem::Disabled));
        };

        auto addBrightnessValue = [&](UTF8 text) {
            optionsList.emplace_back(std::make_unique<gui::option::OptionSettings>(
                text, nullptr, nullptr, this, gui::option::SettingRightItem::Disabled));
        };

        addDisplayLight("Light intensity = " + utils::to_string(ambientLight));
        addBrightnessValue("Manual brightness = " + utils::to_string(brightnessValue) + "%");
#endif // DEVELOPER_SETTINGS_OPTIONS

        return optionsList;
    }

    auto DisplayLightWindow::createBrightnessOption(int brightnessStep) -> std::unique_ptr<SpinBoxOptionSettings>
    {
        auto setBrightness = [this, brightnessStep](uint8_t value) {
            screenLightSettings->setBrightness(value * brightnessStep);
            return true;
        };

        auto spinner = std::make_unique<gui::SpinBoxOptionSettings>(
            utils::translate("app_settings_display_light_brightness"),
            utils::translate("app_settings_display_light_brightness"),
            std::ceil(brightnessValue / brightnessStep),
            std::ceil(screen_light_control::ManualModeParameters::MAX_BRIGHTNESS / brightnessStep),
            setBrightness,
            [&](const UTF8 &text) {
                application->getCurrentWindow()->navBarTemporaryMode(text, nav_bar::Side::Center, false);
            },
            [&]() { application->getCurrentWindow()->navBarRestoreFromTemporaryMode(); });

        return spinner;
    }

    void DisplayLightWindow::addBrightnessOption(std::list<gui::Option> &options)
    {
        options.emplace_back(createBrightnessOption(lighting::LIGHT_CONTROL_STEP));
    }
} // namespace gui