// Copyright (c) 2017-2023, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#include "UITestWindow.hpp"
#include <Font.hpp>
#include <i18n/i18n.hpp>
#include <Application.hpp>
namespace gui
{
UiTestWindow::UiTestWindow(app::ApplicationCommon *app) : AppWindow(app, "TEST_UI")
{
AppWindow::buildInterface();
buildInterface();
// prebuild
navBar->setActive(nav_bar::Side::Center, true);
navBar->setActive(nav_bar::Side::Right, true);
navBar->setText(nav_bar::Side::Center, utils::translate(style::strings::common::select));
navBar->setText(nav_bar::Side::Right, utils::translate(style::strings::common::back));
setTitle("UI TEST");
text = new gui::Text(this,
style::window::default_left_margin,
style::window::default_vertical_pos,
style::window::default_body_width,
300);
text->setEditMode(EditMode::Edit);
text->setFont(style::window::font::medium);
LOG_DEBUG(
"----------------------------------------------------------------------------------------------------");
text->addRichText("<p><text color='12' size='30'>This</text><br>Text<text size='20' "
"weight='bold'> is rich </text><text color='3'>example</text></br></p>");
LOG_DEBUG(
"----------------------------------------------------------------------------------------------------");
text->addText(
TextBlock("!#$%&'()*+,-.0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[]^_`abcdefghijklmnopqrstuvwxyz{|}~"
"ĄąĆćĘꣳŃńÓóŚśŹźŻżÀàÂâÇçÉéÈèÊêËëÎîÏïÔôÙûÛùÜüŸÿÄäÖößÁáÍíÚúÑñ¿¡",
Font(27).raw(),
TextBlock::End::None));
text->addText(
TextBlock("↠😁😂😃emoji😁😂😃emoji😁😂😃", Font("dejavu_sans", 27, Font::Weight::Bold).raw(), TextBlock::End::None));
text->addText(TextBlock("Use fallback font:↠😁😂😃emoji😁😂😃emoji😁😂😃", Font(27).raw(), TextBlock::End::None));
text->addText(TextBlock("Add text,", Font(27).raw(), TextBlock::End::None));
text->addText(TextBlock("Add text,", Font(27).raw(), TextBlock::End::None));
text->addText(TextBlock("Add text,", Font(27).raw(), TextBlock::End::None));
text->addText(TextBlock("Add text,", Font(27).raw(), TextBlock::End::None));
text->addText(TextBlock("long press * ", Font(27, Font::Weight::Bold).raw(), TextBlock::End::None));
text->addText(
TextBlock("adds special char, long press # changes input", Font(27).raw(), TextBlock::End::Newline));
text->addText(TextBlock("(and shows it in bottom bar) arrows walk", Font(27).raw(), TextBlock::End::Newline));
text->addText(TextBlock("1 in text mode ", Font(27).raw(), TextBlock::End::None));
text->addText(TextBlock("adds ", Font(46, Font::Weight::Light).raw(), TextBlock::End::None));
text->addText(TextBlock("special chars too", Font(27).raw(), TextBlock::End::None));
text->setInputMode(new InputMode(
{InputMode::Abc, InputMode::ABC, InputMode::abc, InputMode::digit},
[=](const UTF8 &temporaryText) { navBarTemporaryMode(temporaryText); },
[=]() { navBarRestoreFromTemporaryMode(); },
[=]() { selectSpecialCharacter(); },
[=](std::function<void()> restoreFunction) {
application->getCurrentWindow()->startInputModeRestoreTimer(std::move(restoreFunction));
}));
text->setPenFocusWidth(0);
setFocusItem(text);
}
} // namespace gui