// Copyright (c) 2017-2024, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/blob/master/LICENSE.md
#include "SoundsPlayer.hpp"
SoundsPlayer::SoundsPlayer(app::ApplicationCommon *app)
: audioOperations{std::make_unique<app::AsyncAudioOperations>(app)}
{}
bool SoundsPlayer::play(const std::string &path, AudioStoppedCallback cb)
{
audioStoppedCallback = nullptr;
return audioOperations->play(path, [this, path, cb](audio::RetCode retCode, audio::Token token) {
if (retCode != audio::RetCode::Success || !token.IsValid()) {
LOG_ERROR("Audio preview callback failed with retcode = %s. Token validity: %d",
str(retCode).c_str(),
token.IsValid());
return;
}
currentState = State::Playing;
currentToken = token;
currentPath = path;
audioStoppedCallback = cb;
});
}
bool SoundsPlayer::pause()
{
return audioOperations->pause(currentToken, [this](audio::RetCode retCode, audio::Token token) {
if (token != currentToken) {
LOG_ERROR("Audio preview pause failed: wrong token");
return;
}
if (retCode != audio::RetCode::Success || !token.IsValid()) {
LOG_ERROR("Audio preview pause failed with retcode = %s. Token validity: %d",
str(retCode).c_str(),
token.IsValid());
return;
}
currentState = State::Paused;
});
}
bool SoundsPlayer::resume()
{
return audioOperations->resume(currentToken, [this](audio::RetCode retCode, audio::Token token) {
if (token != currentToken) {
LOG_ERROR("Audio preview resume failed: wrong token");
return;
}
if (retCode != audio::RetCode::Success || !token.IsValid()) {
LOG_ERROR("Audio preview pause failed with retcode = %s. Token validity: %d",
str(retCode).c_str(),
token.IsValid());
return;
}
currentState = State::Playing;
});
}
bool SoundsPlayer::stop()
{
audioStoppedCallback = nullptr;
if (currentToken.IsValid()) {
return audioOperations->stop(currentToken,
[this](audio::RetCode, audio::Token) { currentState = State::Stopped; });
}
return false;
}
bool SoundsPlayer::stop(audio::Token token)
{
if (currentToken.IsValid() && currentToken == token) {
currentState = State::Stopped;
if (audioStoppedCallback != nullptr) {
audioStoppedCallback();
}
return true;
}
return false;
}
bool SoundsPlayer::isInState(State state) const noexcept
{
return currentState == state;
}
bool SoundsPlayer::previouslyPlayed(const std::string &filePath) const
{
return currentToken.IsValid() && currentPath == filePath;
}